Fallout 4
Character Build Planner & Calculator

My build

lvl 57
Carry Weight:
240..340
*
Max Ap:
140
Max Hp:
356.5
Max Settlement Population:
16
Vats Accuracy:
+16%
Xp:
+9%
Crit Meter Per Hit:
+16%
S.
4
Iron Fist
Channel your chi to unleash devastating fury! Punching attacks do 20% more damage to your opponent.
9
18
31
46
Big Leagues
Swing for the fences! Do 20% more melee weapon damage.
7
15
27
42
Armorer
You gain access to Rank 4 armor mods.
13
25
39
Blacksmith
Fire up the forge and gain access to base level and Rank 1 melee weapon mods.
16
29
Heavy Gunner
Thanks to practice and conditioning, heavy guns do 20% more damage.
11
21
35
47
Strong Back
What are you, part pack mule? Gain +25 to carry weight.
10
20
30
40
Steady Aim
Stay on target! Hip-fire accuracy is improved when firing any gun.
28
49
Basher
Get up close and personal! Gun bashing does 25% more damage.
5
14
26
Rooted
You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage.
22
43
Pain Train
Choo Choo! All aboard! While wearing Power Armor,sprinting into enemies hurts and staggers them. (Robots and oversized enemies are immune to the stagger.)
24
50
P.
4
Pickpocket
Your quick hands and sticky fingers make picking pockets 25% easier.
6
17
30
Rifleman
Keep your distance long and your kill-count high. Attacks with non-automatic rifles do 20% more damage.
9
18
31
46
Awareness
To defeat your enemies, know their weaknesses! You can view a target's specific damage resistances in V.A.T.S.
14
Locksmith
Your nimble fingers allow you to pick advanced locks.
7
18
41
Demolition Expert
The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any chemistry station.
10
22
34
Night Person
You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m.
25
37
Refractor
You must be part mirror! Instantly gain +10 Energy Resistance.
11
21
35
42
Sniper
It's all about focus. You have improved control and can hold your breath longer when aiming with scopes.
13
26
Penetrator
There's no place to hide! In V.A.T.S you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy.
28
Concentrated Fire
Stay Focused! In V.A.T.S every attack on the same body part gains +10% accuracy.
26
50
E.
4
Toughness
If nothing else, you can take a beating! Instantly gain +10 Damage Resistance
9
18
31
46
Lead Belly
Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking.
6
17
Lifegiver
You embody wellness! Instantly gain +20 maximum Health.
8
20
Chem Resistant
All the rush without the hassle! You're 50% less likely to get addicted when consuming Chems.
22
Aquaboy / Aquagirl
Water is your ally. You no longer take radiation damage from swimming, and can breathe underwater.
21
Rad Resistant
Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance.
13
26
35
Adamantium Skeleton
Your skeleton has been infused with indestructible metal, reducing limb damage by 30%.
13
26
Cannibal
Feast on mortal flesh to heal your wounds! Eating human corpses restores Health.
19
38
Ghoulish
Sure, you're still human - on the outside! Radiation now regenerates your lost Health.
24
48
50
Solar Powered
Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00a.m. and 6:00p.m.
27
50
C.
6
Cap Collector
You've mastered the art of the deal! Buying and selling prices at vendors are better.
20
41
Lady Killer / Black Widow
You're charming... and dangerous. Men/Women suffer +5% damage in combat, and are easier to persuade in dialogue.
7
22
Lone Wanderer
When adventuring without a companion, you have 25 more action points.
17
40
50
Attack Dog
Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S.
9
25
31
Animal Friend
Commune with beasts! With your gun, aim at any animal below your level and gain a chance to pacify it.
12
28
Local Leader
You can build stores and workstations at workshop settlements.
14
Party Boy/Girl
Nobody has a good time like you! There's no chance you'll get addicted to alcohol.
15
37
Inspirational
Because you lead by example, your companion does more damage in combat, and cannot hurt you.
19
43
Wasteland Whisperer
Master the post-apocalypse! With your gun, aim at any Wasteland creature below your level and gain a chance to pacify it.
21
49
Intimidation
Time to show everyone who's boss! With your gun, aim at any human opponent below your level and gain a chance to pacify them.
23
50
I.
3
V.A.N.S.
Let Vault-Tec guide you! The path to your closest quest target is displayed in V.A.T.S.
36
Medic
Stimpaks and RadAway restore all lost health and radiation, and work much more quickly.
18
30
49
Gun Nut
You gain access to Rank 4 gun mods.
13
25
39
Hacker
Knowledge of cutting-edge computer encryption allows you to hack Advanced terminals.
9
21
33
Scrapper
Waste not, want not! You can salvage uncommon components like screws, aluminum, and copper when scrapping weapons and armor.
23
40
Science!
Take full advantage of advanced technology with access to base level and Rank 1 high-tech mods.
17
28
41
Chemist
Any chems you take last 50% longer. Far out.
16
32
45
Robotics Expert
Machines will always serve humans, if you have anything to say about it. Hack a robot, and gain a chance to power it on or off, or initiate a self-destruct.
19
44
Nuclear Physicist
You've learned to split the atom... and command it. Radiation weapons do 50% more damage and Fusion Cores last an extra 25% longer.
14
26
Nerd Rage!
Genius. Is. ANGRY! When your Health drops below 20%, time slows and you gain +20 Damage resistance and do 20% more damage while the effect lasts.
31
50
A.
8
Gunslinger
Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and may even cripple a limb.
7
15
27
42
Commando
Your automatic weapons now do double damage and have a greater chance to stagger opponents.
11
21
35
49
Sneak
Engaging stealth causes distant enemies to lose you.
5
12
23
38
Mister Sandman
Your silenced weapons now do 50% more sneak attack damage.
17
30
Action Boy/Girl
Your Action Points now regenerate 75% faster.
18
38
Moving Target
They can't hurt what they can't hit! Get +25 Damage Resistance and +25 Energy Resistance when you're sprinting.
24
44
Ninja
Your ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 10x normal damage.
16
33
Quick Hands
In combat, there's no time to hesitate. You can reload all guns faster.
28
40
Blitz
Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly.
29
Gun Fu
You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond.
26
50
L.
7
Fortune Finder
You find more bottle caps in containers.
5
25
40
Scrounger
You find more ammunition in containers.
7
24
37
Bloody Mess
When an enemy explodes, nearby enemies may suffer the same fate.
9
31
47
Mysterious Stranger
Who is he? Why does he help? Who cares! The Mysterious Stranger will appear occasionally in V.A.T.S. to lend a hand, with deadly efficiency...
22
41
49
Idiot Savant
Randomly receiving bonus XP from any action may trigger 3x XP for all kills for a short period of time. The lower your Intelligence, the greater the chance.
11
34
Better Criticals
Your criticals now do 2.5x as much extra damage.
15
40
Critical Banker
You can now save 4 Critical Hits, to be used in V.A.T.S. when you need them the most.
17
43
50
Grim Reaper's Sprint
Death becomes you! Any kill in V.A.T.S. has a 15% chance to restore all Action Points.
19
46
Four Leaf Clover
Feeling Lucky? You should! Each hit in V.A.T.S. has a chance of filling your Critical meter.
13
32
48
Ricochet
What goes around comes around! Any enemy's ranged attacks will sometimes ricochet back and instantly kill them. The closer you are to death, the higher the chance.
29
50

Companion perks

Trigger Rush
 cait
The player character's Action Points regenerate 25% faster if the Hit Points value is below 25% of its maximum.
Robot Sympathy
 codsworth
The player character gains +10 Damage Resistance against robots' energy attacks.
Combat Medic
 curie
The player character can heal 100 Hit Points if their current number of Hit Points is below 10%.
Know Your Enemy
 danse
The player character deals 20% more damage against irradiated ghouls, super mutants and synths.
Cloak & Dagger
 deacon
The player character gains +20% sneak attack damage and the duration of effects of Stealth Boys are increased by +40%.
Lessons in Blood
 gage
The player character gains +5% more XP per kill and +10 Damage Resistance.
Isodoped
 hancock
The player character's Critical Hit value increases +20% faster, if the player character has 250 or more Radiation value.
Killshot
 maccready
The player character has 20% greater chance to hit an enemy's head in V.A.T.S.
Close to Metal
 valentine
1 additional guess at choosing passwords in terminals, 50% faster terminal cooldown at hacking.
Hunter's Wisdom
 longfellow
The Damage Resistance and Energy Resistance of animals and sea creatures is reduced by 25%.
Gift of Gab
 piper
The player character gains double the XP value when persuading other people or when discovering new places.
United We Stand
 garvey
The player character's Damage Resistance is increased by +20 and the player character deals +20% damage when outnumbered.
Berserk
 strong
The player character deals +20% Melee Damage, if the number of Hit Points is below 25% of original value.
Shield Harmonics
 x6-88
The player character's Energy Resistance is increased by +20.

Bobblehead perks

Strength
+1 Strength.
Perception
+1 Perception.
Endurance
+1 Endurance.
Charisma
+1 Charisma.
Intelligence
+1 Intelligence.
Agility
+1 Agility.
Luck
+1 Luck.
Barter
Prices are 5% better.
Lock picking
Lockpicking is easier.
Repair
Fusion cores last 10% longer.
Science
Get one extra guess when hacking terminals.
Sneak
10% harder to detect.
Speech
All vendors have 100 more caps.
Big guns
Plus 25% critical damage with heavy weapons.
Energy weapons
Plus 25% critical damage with energy weapons.
Explosives
Plus 15% damage with explosives.
Melee
Plus 25% critical damage with Melee Weapons.
Small Guns
Plus 25% critical damage with ballistic guns.
Unarmed
Plus 25% critical damage with unarmed attacks.

Magazine perks

Covert Operations
You are more difficult to detect while sneaking.
Barbarian
Critical Hits with unarmed and melee attacks do +5% damage.
Guns and Bullets
Ballistic weapons do +5% critical damage.
Junktown Vendor
Get better prices when buying from vendors.
Massachusetts Surgery
Inflict +2% limb damage.
Tesla Science
Energy weapons inflict +5% critical damage.
Tumblers Today
Gain a bonus to lockpicking.
Unstoppable
Gain a +1% chance of avoiding all damage from an attack.
Astoundingly Awesome 6
Do +5% damage against Mirelurks.
Astoundingly Awesome 14
Do +5% damage against Super Mutants.
Astoundingly Awesome 7
Do +5% damage at night.
Astoundingly Awesome 4
Do +5% damage with the Alien Blaster.
Astoundingly Awesome 9
Do +5% damage with the Cryolator.
Astoundingly Awesome 1
Regenerate 1 point of health per minute.
Astoundingly Awesome 8
Gain +5 Action Points.
Astoundingly Awesome 3
Take 5% less damage from robots.
Astoundingly Awesome 12
Your canine companion permanently takes 10% less damage.
Astoundingly Awesome 5
Gain +5 Poison Resistance.
Astoundingly Awesome 2
Do +5% damage with scoped weapons.
Astoundingly Awesome 13
Do +5% damage against Ghouls.
Astoundingly Awesome 10
Gain +5 Radiation Resistance.
Astoundingly Awesome 11
RadAway heals +5% radiation damage.
Live & Love 1
Companions gain +10 health.
Live & Love 2
Companions do +5% damage.
Live & Love 3
Companions have +10 carry weight.
Live & Love 4
Gain +25% XP from persuading women.
Live & Love 5
Gain +1 Luck from alcohol when adventuring with a companion.
Live & Love 6
Companions gain +5 Damage Resistance and Energy Resistance.
Live & Love 7
Gain +25% XP from persuading men.
Live & Love 8
Gain +5% XP while adventuring with a companion.
Live & Love 9
Robot companions inflict +5% damage.
Wasteland Survival 1
Heal 50% more from fruits and vegetables.
Wasteland Survival 2
Take 5% less damage from insects.
Wasteland Survival 3
Heal +50% from irradiated packaged food and drink.
Wasteland Survival 4
Access new decoration items in workshop settlements.
Wasteland Survival 5
Diamond City is now permanently marked on your map.
Wasteland Survival 6
+10% discount from food and drink vendors.
Wasteland Survival 7
Swim +25% faster.
Wasteland Survival 8
Take 5% less damage from melee attacks.
Wasteland Survival 9
Collect extra meat from animal kills.
Islander's Almanac 1
Take 5% less damage from Mirelurk melee attacks.
Islander's Almanac 2
5% higher VATS chance against animals the player is in combat with.
Islander's Almanac 3
Marks multiple locations on the map.
Islander's Almanac 4
Receive 10% less damage from radiation-based attacks.
Islander's Almanac 5
Unlocks sludge based recipes at chemistry stations.
SCAV! 1
Increases speech challenge success chance by 10%
SCAV! 2
+25% Combat Knife and Switchblade damage.
SCAV! 3
+10% hand to hand weapon damage.
SCAV! 4
+5% explosives damage.
SCAV! 5
+1 Strength & +1 Endurance if you have <= 10,000 caps. +2 Strength & +2 Endurance if you have <= 1,000 caps. +3 Strength & +3 Endurance if you have <= 100 caps.

Quest perks

Crusader of Atom
Provides a bonus to your weapon's damage. The higher your rads, the higher the bonus.
Destroyer of Acadia
When your health falls below 20%, do 4x damage for 30 seconds.
Far Harbor Survivalist
Gain +5 to all resistances.
Inquisitor of Atom
Provides a bonus to your weapon's damage. The higher your rads, the higher the bonus.
Protector of Acadia
When your health falls below 20%, gain 1000 damage resist and energy resist for 30 seconds.
Ace Operator
Your stealth is increased while in shadows to 90% visibility and you deal 25% more damage with silenced weapons.
Chosen Disciple
Kills made by your melee weapons will restore some of your Action Points.
Pack Alpha
Your damage resistance is greatly increased (25% less damage) and you deal more damage (25%) while unarmed or using melee weapons.
Wasteland Warlord
Unlocks new structures at all Raider outposts.

Leveling roadmap

lvl
2
15
1-st rank perks
lvl
3
14
from previous levels
lvl
4
13
from previous levels
lvl
5
Sneak
You are now 30% harder to detect while sneaking, and no longer trigger floor-based traps.
5
12
23
38
lvl
6
12
from previous levels
lvl
7
Gunslinger
Non-automatic pistols now do 40% more damage and have increased range.
7
15
27
42
lvl
8
11
from previous levels
lvl
9
Bloody Mess
You now inflict +10% damage in combat.
9
31
47
lvl
10
10
from previous levels
lvl
11
Idiot Savant
You now randomly receive 5x XP from any action. The lower your Intelligence, the greater the chance.
11
34
Commando
Attacks with automatic weapons do 40% more damage, with improved hip fire accuracy.
11
21
35
49
lvl
12
Sneak
You are now 40% harder to detect while sneaking, and no longer trigger enemy mines.
5
12
23
38
lvl
13
Gun Nut
You gain access to Rank 2 gun mods.
13
25
39
Armorer
You gain access to Rank 2 armor mods.
13
25
39
lvl
14
Local Leader
You can build stores and workstations at workshop settlements.
14
lvl
15
Gunslinger
Non-automatic pistols now do 60% more damage and range is increased even further.
7
15
27
42
Better Criticals
Your criticals now do twice as much extra damage.
15
40
lvl
16
Ninja
Your ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage.
16
33
lvl
17
Lone Wanderer
When adventuring without a companion, you take 30% less damage and carry weight increases by 100.
17
40
50
Mister Sandman
Your silenced weapons do an additional 30% sneak attack damage.
17
30
Critical Banker
You can now save 2 Critical Hits, to be used in V.A.T.S. when you need them the most.
17
43
50
lvl
18
Action Boy/Girl
Your Action Points now regenerate 50% faster.
18
38
Medic
Stimpaks restore 60% of lost Health, and RadAway removes 60% of radiation.
18
30
49
lvl
19
15
from previous levels
lvl
20
14
from previous levels
lvl
21
Commando
Attacks with automatic weapons do 60% more damage. Hip fire accuracy is improved even more.
11
21
35
49
lvl
22
13
from previous levels
lvl
23
Sneak
You are now 50% harder to detect while sneaking, and running no longer adversely affects stealth.
5
12
23
38
lvl
24
12
from previous levels
lvl
25
Gun Nut
You gain access to Rank 3 gun mods.
13
25
39
Armorer
You gain access to Rank 3 armor mods.
13
25
39
lvl
26
12
from previous levels
lvl
27
Gunslinger
Non-automatic pistols now do 80% more damage and their attacks can disarm opponents.
7
15
27
42
lvl
28
11
from previous levels
lvl
29
10
from previous levels
lvl
30
Mister Sandman
Your silenced weapons now do 50% more sneak attack damage.
17
30
Medic
Stimpaks restore 80% of lost Health, and RadAway removes 80% of radiation.
18
30
49
lvl
31
Bloody Mess
You now inflict +15% damage in combat.
9
31
47
lvl
32
10
from previous levels
lvl
33
Ninja
Your ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 10x normal damage.
16
33
lvl
34
Idiot Savant
Randomly receiving bonus XP from any action may trigger 3x XP for all kills for a short period of time. The lower your Intelligence, the greater the chance.
11
34
lvl
35
Commando
Attacks with automatic weapons do 80% more damage and gain a chance to stagger opponents.
11
21
35
49
lvl
36
9
from previous levels
lvl
37
8
from previous levels
lvl
38
Sneak
Engaging stealth causes distant enemies to lose you.
5
12
23
38
Action Boy/Girl
Your Action Points now regenerate 75% faster.
18
38
lvl
39
Gun Nut
You gain access to Rank 4 gun mods.
13
25
39
Armorer
You gain access to Rank 4 armor mods.
13
25
39
lvl
40
Lone Wanderer
When adventuring without a companion, you do 25% more damage.
17
40
50
Better Criticals
Your criticals now do 2.5x as much extra damage.
15
40
lvl
41
10
from previous levels
lvl
42
Gunslinger
Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and may even cripple a limb.
7
15
27
42
lvl
43
Critical Banker
You can now save 3 Critical Hits, to be used in V.A.T.S. when you need them the most. Banking a Critical has a chance to save an additional Critical.
17
43
50
lvl
44
9
from previous levels
lvl
45
8
from previous levels
lvl
46
7
from previous levels
lvl
47
Bloody Mess
When an enemy explodes, nearby enemies may suffer the same fate.
9
31
47
lvl
48
6
from previous levels
lvl
49
Medic
Stimpaks and RadAway restore all lost health and radiation, and work much more quickly.
18
30
49
Commando
Your automatic weapons now do double damage and have a greater chance to stagger opponents.
11
21
35
49
lvl
50
Lone Wanderer
When adventuring without a companion, you have 25 more action points.
17
40
50
Critical Banker
You can now save 4 Critical Hits, to be used in V.A.T.S. when you need them the most.
17
43
50
lvl
51
7
from previous levels