Cyberpunk 2077
Character Build Planner & Calculator

Cyberweeb build

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Level
50
Based on attributes
Perk
Points
105 / 114
49 from leveling up
65 from skill rewards
reset
Body
16
Health:
+65
Stamina:
+39
Fists Damage:
+39
Melee Damage:
+19.5%
Movement Penalty While Grabbing:
-78%
Movement Penalty With Hmg:
-78%
Enemy Grapple Duration:
+65
Athletics
16
Carrying Capacity:
+100
Perk Points:
+6
Stamina:
+5%
Stamina Regen Rate:
+10%
Health:
+10%
Armor:
+3%
Health Regen Rate:
+10%
Annihilation
16
Ads Time (heavy-weapons):
-20%
Perk Points:
+6
Recoil (heavy-weapons):
-55%
Spread (heavy-weapons):
-45%
Crit Chance (heavy-weapons):
+5%
Crit Damage (heavy-weapons):
+20%
Street Brawler
16
Block Damage Reduction (blunt-or-fists):
+20%
Perk Points:
+6
Attack Speed (blunt-or-fists):
+15%
Stamina Cost Reduction (blunt-or-fists):
+10%
Crit Damage (blunt-or-fists):
+10%
Dps (blunt-or-fists):
+2%
Crit Chance (blunt-or-fists):
+5%
Stamina:
+5%
Reflexes
18
Evasion:
+15%
Crit Chance:
+15%
Damage (mantis-blades):
+45
Assault
18
Ads Time (rifles):
-20%
Perk Points:
+7
Recoil (rifles):
-45%
Spread (rifles):
-60%
Crit Chance (rifles):
+5%
Crit Damage (rifles):
+15%
Handguns
18
Ads Time (handguns):
-20%
Perk Points:
+7
Recoil (handguns):
-55%
Spread (handguns):
-55%
Crit Chance (handguns):
+5%
Crit Damage (handguns):
+20%
Blades
18
Attack Speed (all-blades):
+30%
Perk Points:
+7
Stamina Cost Reduction (all-blades):
+20%
Dps (all-blades):
+2%
Crit Damage (all-blades):
+10%
Crit Chance (all-blades):
+10%
Block Damage Reduction (all-blades):
+10%
Stamina:
+5
Intelligence
16
Cyberdeck Ram Capacity:
+52%
Quickhack Damage:
+65%
Quickhack Duration:
+13%
Breach Protocol
16
Perk Points:
+5
Breach Protocol Time:
+25%
Components Acquired:
+30%
Ram:
+2
Quickhacking
16
Perk Points:
+5
Quickhack Duration:
+15%
Ram:
+3
Quickhack Cooldown:
-20%
Technical Ability
3
Crafting
3
Perk Points:
+1
Crafting Cost:
-5%
Engineering
3
Perk Points:
+1
Armor (tech-weapons):
+3%
Cool
18
Crit Damage:
+30%
All Resistances:
+15%
Stealth Damage:
+150%
Detection Speed:
-75%
Damage (monowire):
+45
Stealth
18
Evasion:
+10%
Perk Points:
+7
Visibility To Enemies:
-20%
Health Regen Rate Outside Combat:
+10%
Movement Speed:
+5%
Dps:
+5%
Cold Blood
18
Crit Chance:
+20%
Armor:
+10%
Perk Points:
+7
Health:
+10%
Stamina:
+10%
All Resistances:
+10%
Crit Damage:
+5%
Movement Speed:
+3%

Perks

Cold And Calculating
1/1
Landing a Crit Hit has 25% chance of applying a stack of Cold Blood.
Coldest Blood
1/1
Increases max stack amount for Cold Blood by 1.
Frosty Synapses
2/2
Reduces quickhack cooldowns by 6% per stack of Cold Blood.
Blood Brawl
2/2
While Cold Blood is active, increases damage with melee weapons by 10%.
Pain Is An Illusion
1/1
When Cold Blood is active, reduces damage taken by 5%.
Unbreakable
1/1
Increases max stack amount for Cold Blood by 1.
Predator
2/2
Increases attack speed by 30% per stack of Cold Blood.
Critical Condition
2/2
Increases duration of Cold Blood by 10 sec.
Cold Blood
3/3
After defeating an enemy, gain Cold Blood for 10 seconds and increase movement speed by 2%. Stacks up to 3 times.
Bloodswell
1/1
When your Health reaches 45%, o max stack of Cold Blood is automatically activated.
Coolagulant
1/1
Stocks of Cold Blood are removed one by one, not all at once.
Defensive Clotting
2/2
Increases Armor by 10% per stack of Cold Blood.
Quick Transfer
2/2
Reduces quickhack upload time by 2% per stack of Cold Blood.
O.K. Corral
1/1
Deal 50% more damage with Pistols and Revolvers to enemies whose Health is below 25%.
High Noon
3/3
Increases Crit Chance with Pistols and Revolvers by 12%.
Westworld
1/1
Increases Crit Chance for Pistols and Revolvers by 10% if fully modded.
A Fistful Of Eurodollars
2/2
Increases Crit Damage with Pistols and Revolvers by 20%.
Desperado
3/3
Increases damage with Pistols and Revolvers by 10%.
Acrobat
1/1
You can now dodge while aiming a Pistol or Revolver.
Wild West
1/1
Removes the damage penalty from Pistols and Revolvers when shooting from a distance.
Vanishing Point
1/1
Evasion increases by 25% for 6 seconds after performing a dodge with Pistol or Revolver equipped.
Rio Bravo
3/3
Increases headshot damage multiplier with Pistols and Revolvers by 30%.
Long Shot Drop Pop
2/2
Increases damage with Pistols and Revolvers to enemies 5+ meters away by 25%
Lead Sponge
1/1
Enables you to shoot with Pistols and Revolvers while dodging.
Judge, Jury And Executioner
3/3
Increases damage with Blades by 100% against enemies with max Health.
Shifting Sands
3/3
Dodging recovers 25% Stamina.
Roaring Waters
3/3
Strong Attacks with Blades deal 50% more damage.
Flight Of The Sparrow
2/2
Reduces the Stamina cost of all attacks with Blades by 50%.
Deathbolt
1/1
While wielding a Blade, defeating an enemy restores 20% Health and increases movement speed by 30% for 5 sec.
Slow And Steady
2/2
Moving while wielding a Blade increases Armor by 30%.
Sting Like A Bee
3/3
Increases attack speed with Blades by 30%.
Fiery Blast
3/3
Increases damage with Blades by 3% for every 1% of Health the enemy is missing.
Blessed Blade
1/1
Increases Crit Chance with Blades by 20%.
Offensive Defense
2/2
Defensive Attacks with Blades deal 300% more damage.
Float Like A Butterfly
2/2
Dodging increases damage with Blades by 50% for 5 sec.
Critical Error
1/1
Quickhacks can now deal Crit Hits based on your Crit Chance and Crit Damage stats.
Signal Support
2/2
Increases quickhack duration by 50%.
Bloodware
3/3
Quickhacks deal 30% more damage.
Diffusion
1/1
Quickhack spread distance is increased by 2 times.
Mnemonic
1/1
Reduces the cost of quickhacks used against an enemy already affected by a quickhack by 2 RAM units.
Biosynergy
3/3
Allows RAM to recover during combat. Recover 12 RAM unit(s) every 60 sec.
Plague
3/3
Quickhacks that spread can Jump to 3 additional targets.
Subliminal Message
2/2
Quickhacks deal 100% more damage to unaware targets.
Forget-Me-Not
1/1
Eliminating a target affected by a quickhack instantly recovers 1 RAM unit(s).
Daisy Chain
1/3
Eliminating a target affected by a quickhack reduces the existing cooldowns for all other active quickhacks by 10%.
Total Recall
1/1
The ICEpick daemon reduces all quickhack costs by an additional 1 RAM unit(s).
Totaler Recall
1/1
The ICEpick daemon reduces all quickhack costs by an additional 1 RAM unit(s).
M. V.: Quickhacks
1/1
Upgrades the Mass Vulnerability daemon, Causing enemies in the network to also take 30% more damage from quickhacks.
Mass Vulnerability
1/2
Unlocks the Mass Vulnerability daemon, which reduces the Physical Resistance for all enemies in the network by 30% for 3 min.
M. V.: Resistances
1/1
Upgrades the Mass Vulnerability daemon, reducing all Resistances for enemies in the network by 30%.
Datamine Virtuoso
2/2
Upgrades the Datamine daemon, increasing the chance to acquire a quickhack from Access Points by 100%.
Advanced Datamine
2/2
Upgrades the Datamine daemon, increasing the amount of eurodollars acquired from Access Points by 100%.
Steel and Chrome
2/2
Increases melee damage by 20%.
Divided Attention
1/1
Allows you to reload weapons while sprinting, sliding and vaulting.
Pack Mule
1/1
Increases carrying capacity by 60.
Like a Butterfly
1/1
Dodging does not drain Stamina.
Multitasker
1/1
Allows you to shoot while sprinting, sliding and vaulting.
Marathoner
1/1
Sprinting does not drain Stamina.
From The Shadows
2/2
Upon entering combat, Crit Chance increases by 50% for 7 seconds.
Cheat Death
1/1
When your Health drops below 50%, reduce all incoming damage by 50% for 10 seconds. Cannot occur more than once per minute.
Hasty Retreat
1/1
Temporarily boosts movement speed by 50% for 5 sec. when detected by an enemy.
Assassin
1/1
Deal 15% more damage to human enemies.
Mechanic
1/1
Gain more components when disassembling.
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