Fallout 76
Character Build Planner & Calculator

Junkie build

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Pts left: 0
S
12
3
Gladiator
Your one-handed melee weapons now do +20% damage.
lvl
2
3
Expert Gladiator
Your one-handed melee weapons now do +20% damage.
lvl
15
3
Master Gladiator
Your one-handed melee weapons now do +20% damage.
lvl
35
3
Martial Artist
Your melee weapons weigh 60% less, and you can swing them 30% faster.
lvl
16
P
12
3
Rifleman
Your non-automatic rifles now do +20% damage.
lvl
2
3
Expert Rifleman
Your non-automatic rifles now do +20% damage.
lvl
10
3
Tank Killer
Your rifles and pistols ignore 36% armor and have a 9% chance to stagger.
lvl
30
3
Master Rifleman
Your non-automatic rifles now do +20% damage.
lvl
35
1
Picklock
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
lvl
5
1
Expert Picklock
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
lvl
19
1
Master Picklock
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
lvl
40
E
4
3
Adamantium Skeleton
Your limb damage is completely eliminated.
lvl
21
1
Radicool
The greater your Rads, the greater your Strength (max +5 STR)!
lvl
38
C
7
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
lvl
42
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
3
Suppressor
Reduce your target’s damage output by 30% for 2 seconds after you attack.
lvl
40
I
5
3
Nerd Rage!
While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen.
lvl
46
2
Demolition Expert
Your explosives do +30% damage.
lvl
10
1
Hacker
Gain +1 hacking skill, and terminal lock-out time is reduced.
lvl
4
5
Makeshift Warrior
Melee weapons break 50% slower and you can craft Tier 5 melee weapons. (Plans required)
lvl
9
5
Gunsmith
Guns break 50% slower and you can craft Tier 5 guns. (Plans required)
lvl
11
1
Expert Hacker
Gain +1 hacking skill, and terminal lock-out time is reduced.
lvl
22
3
Fix it Good
You can repair armor and Power Armor to 200% of normal maximum condition.
lvl
27
1
Master Hacker
Gain +1 hacking skill, and terminal lock-out time is reduced.
lvl
38
3
Weapon Artisan
You can repair any weapon to 200% of normal maximum condition.
lvl
40
A
7
3
Action Boy/Girl
Action Points regenerate 45% faster.
lvl
2
3
Dodgy
Avoid 30% of incoming damage at the cost of 30 Action Points per hit.
lvl
45
1
Evasive
Each AGI point adds +1 Damage and Energy Resist (max 15). (No Power Armor)
lvl
17
2
Ammosmith
Produce 80% more rounds when crafting ammunition.
lvl
34
L
9
3
Bloody Mess
15% bonus damage means enemies may explode into a gory red paste.
lvl
42
3
Serendipity
While below 30% health, gain a 45% chance to avoid damage. (No Power Armor)
lvl
5
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
46
3
Super Duper
When you craft anything, there is a 30% chance you'll get double results!
lvl
50
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
Leveling Roadmap
Legendary Perks (0/6)
Legendary perks are available for high-level characters. See how Legendary perks can benefit your build and how many Perk Points you need to acquire.
Mutations
Bird Bones
Bird Bones
AG +4, Fall from heights more gradual
STR -4
Adrenal Reaction
Adrenal Reaction
+Weapon DMG at low HP
Max HP -50
Egg Head
Egg Head
INT +6
STR -3, END -3
Carnivore
Carnivore
No disease from Meat and 2x bonus to Food from eating meat products.
Eating fruits, and vegetables does not satisfy hunger.
Chameleon
Chameleon
Invisibility while unarmored and standing still
Must be unarmored and stationary for effect to work
Eagle Eyes
Eagle Eyes
Critical Damage +60%, PER +4
STR -4
Electrically Charged
Electrically Charged
Chance to shock melee attackers
Small amount of damage done to player
Empath
Empath
Teammates take 25% less damage
Player take 25% more damage
Grounded
Grounded
Energy Resistance +100
Energy Damage -50%
Healing Factor
Healing Factor
Health Regeneration +300%
Chem Effects -55%
Herbivore
Herbivore
Vegetables provides x2 benefit and no disease
Eating meat doesn't satisfy hunger
Herd Mentality
Herd Mentality
All SPECIAL stats +2 when grouped
All SPECIAL stats -2 when solo
Marsupial
Marsupial
Carry weight +20, +jump height
INT -4
Plague Walker
Plague Walker
Poison aura scaling with your diseases
Diseases
Scaly Skin
Scaly Skin
Damage and Energy Resistance +50
AP -50
Speed Demon
Speed Demon
Movement speed +20%, faster reload +20%
+50% drain on hunger and thirst while moving
Talons
Talons
Punching attacks do 25% more damage + bleed damage
AGI -4
Twisted Muscles
Twisted Muscles
Melee damage +25%, better chance to cripple limbs
Gun accuracy -50%
Unstable Isotope
Unstable Isotope
Medium chance to release a radiation blast when struck in melee
Minor damage to player during the radiation blast
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
9..17
*
P
17..20
*
E
3..6
*
C
7..10
*
I
12..15
*
A
11..14
*
L
9..12
*
Max Ap:
157.5..187.5
*
Max Hp:
247.5..262.5
*
Carry Weight:
220..260
*
Xp:
+36%..+45%
*
Weapons
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
0..+116.5
*
+198.5..+201.5
*
Evasion Chance:
0%..+45%
*
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
0..+102.5
*
+187.5