Fallout 76
Full Health Sneak/Buffs
build

lvl
300+
S
5
2
Bandolier
lvl
22
Ballistic weapon ammo weighs 90% less.
3
Blocker
lvl
21
Block 25% more damage from your opponents' melee attacks.
P
10
+5
2 pts unused
3
Concentrated Fire
lvl
2
Focus fire to gain +3% accuracy and damage per shot.
3
Hat Trick
lvl
2
Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.
2
Deal Sealer
lvl
15
Deal +10% damage for each impairment your target has.
3
Master Archer
lvl
35
Arrows and thrown melee weapons pierce targets.
2
Bow Before Me
lvl
6
Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.
2
Grenadier
lvl
35
Your explosives detonate with twice the radius.
1
Green Thumb
lvl
4
Reap twice as much when harvesting flora.
E
9
2
Rejuvenated
lvl
12
Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.
2
Hardy
lvl
27
Take 30% less damage from explosions.
1
Adamantium Skeleton
lvl
21
Gain Limb Damage Reduction based on your END.
1
Starched Genes
lvl
30
You will never mutate from rads and RadAway will never cure mutations.
3
Ghoulish
lvl
36
Radiation now regenerates even more of your lost Health!
C
9
4 pts unused
1
Bodyguards
lvl
5
Gain Damage & Energy Resistance based on your CHA and number of teammates.
1
Inspirational
lvl
2
Gain more XP while on a team based on your CHA.
2
Tenderizer
lvl
46
Each attack makes your target take increased damage.
1
Strange In Numbers
lvl
42
Positive mutation effects are +25% stronger if teammates are mutated too.
3
Friendly Fire
lvl
48
Teammates hit by your flame weapons regen even more health (no grenades).
I
3
not enough 2 pts
2
Gunsmith
lvl
11
Guns break 35% slower.
1
Scrapper
lvl
13
Obtain more components when you scrap weapons and armor.
2
Good With Salt
lvl
9
Food in your inventory will spoil 90% slower.
A
10
+5
3 pts unused
3
Sneak
lvl
20
You are 75% harder to detect while sneaking.
1
Escape Artist
lvl
35
Sneak to lose enemies, and running no longer affects stealth.
2
Mister Sandman
lvl
37
Your silenced weapons do an additional 100% sneak attack damage.
3
Covert Operative
lvl
27
Your ranged attacks do an additional 50% sneak attack damage.
2
Adrenaline
lvl
49
Gain +10% damage per kill while on a Kill Streak (Max 10).
1
Action Boy
lvl
2
Action Points regenerate 15% faster.
1
Gun Fu
lvl
50
V.A.T.S. swaps targets on kill with +30% damage to your next target.
L
10
+5
6 pts unused
3
Better Criticals
lvl
47
V.A.T.S. criticals now do +100% damage.
2
Class Freak
lvl
46
The negative effects of your mutations are reduced by 50%.
1
Bloody Mess
lvl
42
Bleeding enemies you kill have a chance to explode based on your LCK.
3
Critical Savvy
lvl
44
Critical Hits now only consume 55% of your critical meter.
Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Funky Duds
lvl
50
+200 Poison Damage Resist when wearing a matching set of armor.
Legendary Agility
lvl
50
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Legendary Luck
lvl
50
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
Legendary Perception
lvl
50
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
Follow Through
lvl
50
Ranged sneak damage increases damage to target by 40% for 10 seconds.
What Rads?
lvl
50
+300 Rad Resist, restore 6 Rads per second.

Effects (9)

Eagle Eyes
Critical Damage +60%, PER +4, STR -4
Egg Head
INT +6, STR -3, END -3
Marsupial
Carry weight +20, +jump height, INT -4
Speed Demon
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Scaly Skin
Damage and Energy Resistance +50, AP -50.
Herd Mentality
-2 SPECIAL solo, +2 SPECIAL grouped
Herbivore
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Bird Bones
AG +4, Fall from heights more gradual, STR -4
Empath
Teammates take 25% less damage. Player take 25% more damage.
+ effects
9 mutations, 0 addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (330 / 330)
Rads: 6
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
9
Caps: 0 / 40000
Under
construction
1
18
10
10
6
20
14
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
175
AP
235
HP
330
XP
+18%
Resistances
139
155
366
67
133
53
0
Evasion Chance
0
Incoming Damage
+1.25

Weapons

Bow/Crossbow
Anti-armor
V.A.T.S. Enhanced
Bow/Crossbow
Instigating
V.A.T.S. Enhanced
Under
construction
lvl 1
AP Cost
0
(0%)
Infinity
shots before AP is depleted
Ammo
0
Fire-rate
shots per 10sec
Semi-Auto
Range
100% damage
drop of to NaN% damage
Legendary effects
Anti-armor
Armor Penetration +50%
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
Modifications

Armor Sets

 
89
 
105
 
66
 
67
 
133
 
53
E
 
+2
C
 
+2
A
 
+2
HP
 
+40
 
[c]
Set:
Solar Armor
partial (1/5)
add missing pieces
Add backpack
Raider Leathers
Standard Style
Endurance +2, Charisma +2, Agility +2
Standard Lining
Physical Resistance: +12
Energy Resistance: +12
Radiation resinstance: +12
Fire resistance: +12
Cryo resistance: +12
Poison resistance: +12
lvl 50
37
37
37
37
37
37
E
 
+2
C
 
+2
A
 
+2
Solar Armor Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Reduced Energy damage and immune to being set on Fire.
Shadowed
Stealth in Shadows +0.05
SET BONUS (5/5): Regenerates Health for you and nearby teammates While Your Health is above 60%
No Misc
lvl 50
52
68
29
30
96
16
HP
 
+40
 
[c]
Add left-arm
use generic piece
Add right-arm
use generic piece
Add left-leg
use generic piece
Add right-leg
use generic piece

Power Armor Sets

Armor set
You can configure your power armor set by choosing mods and legendary effects.
You can have several power armor sets and switch between them to see how they affect your stats.
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