Fallout 76Low Health Low Survival build
Block 25% more damage from your opponents' melee attacks.
Ballistic weapon ammo weighs 90% less.
You are 50% harder to stagger.
Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.
Focus fire to gain +1% accuracy and damage per shot.
Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.
Deal +10% damage for each impairment your target has.
Your explosives detonate with twice the radius.
Arrows and thrown melee weapons pierce targets.
Any chems you take last 100% longer.
Take 45% less damage from explosions.
The greater your Rads, the greater your Strength (max +5 STR)!
You will never mutate from rads and RadAway will never cure mutations.
Players you revive have +25% damage for 2 min.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Your explosives do +60% damage.
Obtain more components when you scrap weapons and armor.
Energy weapon ammo weighs 90% less.
While your Health is low, gain increased damage and AP regen.
The benefits of bobbleheads and magazines last twice as long.
Your ranged attacks do an additional 50% sneak attack damage.
Sneak to lose enemies, and running no longer affects stealth.
Your silenced weapons do an additional 100% sneak attack damage.
Gain +10% damage per kill while on a Kill Streak (Max 10).
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
You are 25% harder to detect while sneaking.
Critical Hits now only consume 55% of your critical meter.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Bleeding enemies you kill have a chance to explode based on your LCK.
Legendary perks
Ranged sneak damage increases damage to target by 40% for 10 seconds.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+3 STR and +3 STR Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
Effects (10)
+5% DMG per kill while on a Kill Streak.
AG +4, Fall from heights more gradual, STR -4
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Teammates take 25% less damage. Player take 25% more damage.
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.