Fallout 76
Character Build Planner & Calculator

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Pts left: 0
S
2
2
Bandolier
Ballistic weapon ammo weighs 90% less.
lvl
22
P
15
1
Concentrated Fire
V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot.
lvl
2
3
Commando
Basic combat training means automatic rifles do +20% damage.
lvl
5
2
Ground Pounder
Your rifles reload 20% faster and have even better hip fire accuracy.
lvl
18
3
Expert Commando
Rigorous combat training means automatic rifles now do +20% damage.
lvl
20
3
Tank Killer
Your rifles and pistols ignore 36% armor and have a 9% chance to stagger.
lvl
30
3
Master Commando
Lifelong combat training means automatic rifles now do +20% damage.
lvl
40
E
5
1
Fireproof
Take 15% less damage from explosions and flame attacks.
lvl
27
4
Lifegiver
Gain a total of +45 to your maximum Health.
lvl
50
C
4
1
Strange in Numbers
Positive mutation effects are 25% stronger if teammates are mutated too.
lvl
42
3
Tenderizer
Make your target receive 10% more damage for 10 seconds after you attack.
lvl
46
I
4
1 unused pt
1
Gunsmith
Guns break 10% slower and you can craft Tier 1 guns. (Plans required)
lvl
11
1
Demolition Expert
Your explosives do +20% damage.
lvl
10
1
First Aid
Stimpaks restore 15% more lost Health.
lvl
2
A
15
1 unused pt
3
Sneak
You are 75% harder to detect while sneaking.
lvl
20
3
Covert Operative
Your ranged sneak attacks deal 2.5x normal damage.
lvl
27
1
Escape Artist
Sneak to lose enemies, and running no longer affects stealth.
lvl
35
1
Adrenaline
Gain +6% (max 36%) damage for 30s per kill. Duration refreshes with kills.
lvl
49
3
Gun Fu
V.A.T.S. swaps target on kill with +10%, 20% then 30% damage to your next 3 targets.
lvl
50
3
Action Boy/Girl
Action Points regenerate 45% faster.
lvl
2
L
11
+3
3 unused pt
3
Class Freak
The negative effects of your mutations are reduced by 75%.
lvl
46
3
Better Criticals
V.A.T.S. criticals now do +100% damage.
lvl
47
2
Starched Genes
You will never mutate from Rads and Radaway will never cure mutations.
lvl
30
3
Critical Savvy
Critical Hits now only consume 55% of your critical meter.
lvl
44
Leveling Roadmap
Legendary Perks (1/6)
Legendary Luck
+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.
lvl 75+
150 Perk Coins to rank up (~42 levels).
Mutations
Mutations are semi-permanent modifiers that provide both positive and negative effects. They also affect Weapons and Armor with "Mutant's" legendary effect. The player can acquire a mutation by consuming a serum or randomly through radiation exposure.
Addictions
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.
S
2
P
15
E
5
C
4
I
4
A
15
L
14
Max Ap:
210
Max Hp:
315
Carry Weight:
160
Xp:
+12%
Weapons
Automatic Rifle
of any kind.
Mods
 Anti-Armor
Ignores 50% of your target's armor.
 Lucky
V.A.T.S. critical hits do +50% damage.
 Lightweight
90% reduced weight.
Armor
left-arm
torso
right-arm
underarmor
left-leg
backpack
right-leg
Incoming Damage:
0.85x..1x
*
Incoming Explosive Damage:
0.85x
Power Armor
power-left-arm
power-head
power-right-arm
power-left-leg
power-torso
power-right-leg
Incoming Damage:
0.85x..1x
*
Incoming Explosive Damage:
0.85x