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Fallout 76
Full Health Bow Tank
build

Save this build
lvl
300+
S
1
+5
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

P
15
+5
2 pts unused
2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Master Archer
lvl
35

Arrows and thrown melee weapons pierce targets.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

1
Concentrated Fire
lvl
2

Focus fire to gain +1% accuracy and damage per shot.

E
2
+5
1
Ghoulish
lvl
36

Radiation now regenerates your lost Health.

1
Rad Resistant
lvl
34

Gain Radiation Resistance based on your END.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Rejuvenated
lvl
12

You gain increased benefits from being Well Fed or Hydrated.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
8
3 pts unused
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

1
Squad Maneuvers
lvl
37

Run 10% faster when part of a team.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
5
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

A
15
+5
4 pts unused
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

2
Dodgy
lvl
45

+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

L
10
+5
7 pts unused
1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Effects (9)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Egg Head

INT +6, STR -3, END -3

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Marsupial

Carry weight +20, +jump height, INT -4

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Grounded

Energy Resistance +100. Energy Damage -50%.

+ effects
9 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (255 / 255)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
9
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
1
24
5
8
7
24
15
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
175
AP
300
HP
255
XP
+21%
Resistances
18
100
30
0
0
0
0
Evasion Chance
0.128

Weapons

Weapon
Add up to 5 weapons with mods and legendary effects. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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