Fallout 76Full Health Bow Tank build
Ballistic weapon ammo weighs 90% less.
Block 25% more damage from your opponents' melee attacks.
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.
Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.
Deal +10% damage for each impairment your target has.
Arrows and thrown melee weapons pierce targets.
Your explosives detonate with twice the radius.
Focus fire to gain +1% accuracy and damage per shot.
Radiation now regenerates your lost Health.
Gain Radiation Resistance based on your END.
Take 45% less damage from explosions.
You gain increased benefits from being Well Fed or Hydrated.
You will never mutate from rads and RadAway will never cure mutations.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Run 10% faster when part of a team.
Each attack makes your target take increased damage.
Your explosives do +60% damage.
Food in your inventory will spoil 90% slower.
Action Points regenerate 45% faster.
Chance to Evade attacks based on AGI. (No Power Armor)
V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.
+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Gain a chance to Deflect ranged attacks based on LCK.
V.A.T.S. criticals now do +100% damage.
Bleeding enemies you kill have a chance to explode based on your LCK.
Critical Hits now only consume 55% of your critical meter.
Legendary perks
Enemies take 40% more damage when they attack you, if you're on a team.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Effects (9)
AG +4, Fall from heights more gradual, STR -4
+5% DMG per kill while on a Kill Streak.
INT +6, STR -3, END -3
Critical Damage +60%, PER +4, STR -4
Health Regeneration +300%. Chem Effects -55%.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Carry weight +20, +jump height, INT -4
Chance to shock melee attackers. Small amount of damage done to player.
Energy Resistance +100. Energy Damage -50%.
Stats
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construction
Weapons
Armor Sets
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Power Armor Sets
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