Fallout 76
Power Armor Crossbow
build

1 SPECIAL
points left
lvl
300+
S
1
+5
3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

P
10
+5
2 pts unused
3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Master Archer
lvl
35

Arrows and thrown melee weapons pierce targets.

E
3
+5
2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Radicool
lvl
38

The greater your Rads, the greater your Strength (max +5 STR)!

2
Cola Nut
lvl
14

Nuka-Cola drinks are now three times as beneficial.

1
Nocturnal Fortitude
lvl
29

Gain +20 to Max Health between the hours of 6:00 p.m. and 6:00 a.m.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
13
1 pt unused
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

3
Party Boy
lvl
24

The positive effects of pre-war alcohol are tripled.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Suppressor
lvl
40

Reduce your target's damage output by 20% for 2 seconds after you attack.

2
Friendly Fire
lvl
48

Teammates hit by your flame weapons regen more health briefly (no grenades).

2
Happy-Go-Lucky
lvl
17

Your Luck is increased by 3 while under the influence of alcohol.

I
6
not enough 1 pt
2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

A
7
+5
6 pts unused
1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

L
15
5 pts unused
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1500
(~417 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Perception
lvl
50

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

Electric Absorption
lvl
50

16% chance energy damage will recharge your power armor's fusion core and restore health.

Taking One For The Team
lvl
50

Enemies take 30% more damage when they attack you, if you're on a team.

Effects (18)

Egg Head

INT +6, STR -3, END -3

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Marsupial

Carry weight +20, +jump height, INT -4

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Grounded

Energy Resistance +100. Energy Damage -50%.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Plague Walker

Poison aura scaling with your diseases.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

+ effects
18 mutations, 0 addictions

Stats

Character state switchboard
This panel alows you to manage your character's state.
Some legendary effects and perks perform better under certain conditions.
Human
In Regular Armor
HP: 100% (372.5 / 373)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
18
Caps: 0 / 40000
Under
construction
4
19
8
13
11
15
15
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
190
AP
198
HP
373
XP
+33%
Resistances
50
150
0
0
0
0
0
Evasion Chance
0
Incoming Damage
x1.25

Weapons

Bow/Crossbow
Bloodied
Vital
Two-h Melee
Vampire's
Under
construction
lvl 1
Damage
0%
AP Cost
0
(0%)
Infinity
shots before AP is depleted
Ammo
0
Fire-rate
shots per 10sec
Semi-Auto
Range
100% damage
drop of to NaN% damage
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Vital
Critical Damage Multiplier: +0.5
Modifications

Armor Sets

Armor set
An armor set consists of armor pieces, a backpack, and an underarmor.
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.

Power Armor Sets

S
 
+10
Power Armor Chest Piece
of any kind.
Troubleshooter's
-15% Damage from Robots
0
0
0
0
0
0
Power Armor Left Arm
of any kind.
Troubleshooter's
-15% Damage from Robots
0
0
0
0
0
0
Power Armor Right Arm
of any kind.
Troubleshooter's
-15% Damage from Robots
0
0
0
0
0
0
Power Armor Left Leg
of any kind.
Troubleshooter's
-15% Damage from Robots
0
0
0
0
0
0
Power Armor Right Leg
of any kind.
Troubleshooter's
-15% Damage from Robots
0
0
0
0
0
0
Power Armor Helm
of any kind.
0
0
0
0
0
0
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