While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen.
Falling below 40% health will automatically use a Stimpak, once every 20s.
Dead Man Sprinting
Sprint 20% faster at increased AP cost when your health is below 50%.
While below 30% health, gain a 45% chance to avoid damage. (No Power Armor)
Legendary Perks (0/6)
Legendary perks are available for high-level characters. See how Legendary perks can benefit your build and how many Perk Points you need to acquire them.
Mutations are semi-permanent modifiers that provide both positive and negative effects. They also affect Weapons and Armor with "Mutant's" legendary effect. A mutation can be acquired by consuming a serum or randomly through radiation exposure.
Addictions don't provide any positive effect, but they affect Weapons and Armor with "Junkie's" legendary effect.