Sniper
This build is based off YouTube videos:
Maven "The Gauss Rifle DOES NOT MISS! (Stealth Sniper Build) | Fallout 76"
MrWestTek "The Ultimate Sniper Build For 2026 - Fallout 76"
Tried this build? Add a badge for what it does best, or agree with one that's already there.
More: Stealth builds
25 SPECIAL points
Gain Damage Resistance based on your STR. Doubled when not wearing armor.
Your weapons weigh 50% less.
+75% ranged damage to crippled targets.
20% of the damage dealt to a limb is applied to all limbs on your target.
Gain more carry weight based on your STR.
Weights of all Chems (including Stimpaks) are reduced by 90%.
+10% damage to crippled targets per projectile your weapon fires.
The weight of all junk items is reduced by 50%.
Deal +10% damage for each impairment your target has.
Your small guns reload 30% faster and have 30% more hip fire accuracy.
Your weapons have 2% increased damage per AP cost.
You deal 20% more damage per crippled limb your target has.
Gain more VATS accuracy based on your PER.
Your ranged weapons ignore 40% armor.
You do +10% ranged damage to far enemies.
Gain more max HP per point in END.
Any chems you take last 100% longer.
You will never mutate from rads and RadAway will never cure mutations.
Food and drink weights are reduced by 90%.
Increased Damage and Energy Resistance based on END while not diseased.
Increased Disease Resistance based on END.
Increased Max AP based on END while not diseased.
Positive mutation effects are +25% stronger if teammates are mutated too.
Regenerate HP while on a team based on your CHA.
Food in your inventory will spoil 90% slower.
Energy weapon ammo weighs 90% less.
Your explosives do +60% damage.
Guns break 50% slower.
Your ranged attacks do an additional 50% sneak attack damage.
Your small guns gain a 15% stagger chance and +75% limb damage.
Small guns gain +30% hip fire accuracy and +75% limb damage.
Sneak to lose enemies, and running no longer affects stealth.
Your silenced weapons do an additional 100% sneak attack damage.
You are 50% harder to detect while sneaking.
Your ranged weapons do +6% weak spot damage.
The negative effects of your mutations are reduced by 75%.
V.A.T.S. criticals now do +100% damage.
Critical Hits now only consume 55% of your critical meter.
Gain a 18% chance to instantly reload when your clip is empty.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Legendary perks
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Ranged sneak damage increases damage to target by 40% for 10 seconds.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
Effects
Stats
Set it here to see what they really contribute.
construction
Weapons
10 sec
Armor Sets
Power Armor Sets
Build several and switch between them to compare stats.