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Lvl 44
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Heavy Imperial
Skyrim
Imperial Spell Sword
build
Published

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More: Endgame builds, Melee builds, Roleplay builds, Solo builds, Tank builds

lvl 44
Based on spent perk points
You get 29015 XP from skills
You need 26875 XP to level up
Race
Imperial
+10
Restoration
+5
Heavy Armor, Block, One Handed, Destruction, and Enchanting
Unlocks: Imperial Luck, Voice of the Emperor
Standing Stones
The Steed Stone

Those under the sign of The Steed can carry more and do not suffer a movement penalty from armor.

Attributes
health
190
stamina
270
magica
270
Health
190
Stamina
270
Magicka
270
Carry
485
Armor
438
−67.5%
Warmth
71
Survival
Set skill levels with the arrows; open a constellation to pick perks.
Smithing
4930 xp
1
0
0
15
Steel Smithing
Heavy Armor
4840 xp
1
0
0
15
Juggernaut (1/5)
20
Juggernaut (2/5)
30
Well Fitted
40
Juggernaut (3/5)
50
Tower of Strength
60
Juggernaut (4/5)
70
Matching Set
80
Juggernaut (5/5)
100
Reflect Blows
Block
4840 xp
1
0
0
15
Shield Wall (1/5)
20
Shield Wall (2/5)
30
Deflect Arrows ,
Quick Reflexes ,
Power Bash
40
Shield Wall (3/5)
50
Elemental Protection ,
Deadly Bash
60
Shield Wall (4/5)
70
Block Runner ,
Disarming Bash
80
Shield Wall (5/5)
100
Shield Charge
Two-handed
0 xp
0
1
5
One-handed
4840 xp
1
0
0
15
Armsman (1/5)
20
Armsman (2/5)
30
Bladesman (1/3)
40
Armsman (3/5)
60
Armsman (4/5) ,
Bladesman (2/3)
80
Armsman (5/5)
90
Bladesman (3/3)
Archery
0 xp
0
1
5
Light Armor
0 xp
0
1
5
Sneak
0 xp
0
1
5
Lockpicking
0 xp
0
1
5
Pickpocket
0 xp
0
1
5
Speech
0 xp
0
1
5
Alchemy
0 xp
0
1
5
Illusion
0 xp
0
1
5
Conjuration
0 xp
0
1
5
Destruction
4840 xp
1
0
0
15
Novice Destruction
25
Apprentice Destruction
30
Augmented Flames (1/2)
50
Adept Destruction
60
Augmented Flames (2/2)
Restoration
4725 xp
1
0
0
15
Novice Restoration
20
Regeneration
25
Apprentice Restoration
30
Recovery (1/2)
40
Respite
50
Adept Restoration
90
Avoid Death
Alteration
0 xp
0
1
5
Enchanting
0 xp
0
2
0

Condition

Werewolf
Human
Vampire 1
Vampire 2
Vampire 3
Vampire 4
Mortal: no vampire blood, no beast blood. Pick a condition above to plan lycanthropy or the four stages of vampirism. Switching is safe: every tree keeps its perks, and only the active condition feeds the character sheet.

Powers

Imperial
Imperial Luck
constant

Anywhere gold coins might be found, Imperials always seem to find a few more.

Voice of the Emperor
power · 1/day

Calms nearby people for 60 seconds.

The Steed Stone
The Steed Stone
constant

Carry capacity increased by 100 points, (50 if Survival Mode is enabled), armor weighs nothing and doesn't slow you down when worn.

Selected
Add Power
Granted powers appear on their own. Add the ones you plan to earn in the world.

Loadout

right hand
Imperial Sword
Sword
54
8
Speed
1
Reach
1
Stagger
0.75
add enchantment
choose variant
Legendary · +10 damage
Steel Smithing
23
10
left hand
Imperial Shield
53
20
add enchantment
Legendary · +10 armor
Steel Smithing
50
12
Imperial Helmet
Heavy Armor
88
15
add enchantment
choose variant
Legendary · +10 armor
Steel Smithing
50
5
18
Imperial Bracers
Heavy Armor
70
10
add enchantment
choose variant
Legendary · +10 armor
Steel Smithing
15
4
13
Imperial Armor
Heavy Armor
158
25
add enchantment
choose variant
Legendary · +20 armor
Steel Smithing
100
35
27
Imperial Boots
Heavy Armor
70
10
add enchantment
choose variant
Legendary · +10 armor
Steel Smithing
20
8
13
add backpack
add ring
add amulet
Stats reflect your skills and perks. Press the anvil to improve an item at your Smithing level.

Shouts

Add Shout
Add the shouts you plan to learn; set the words unlocked for each.
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